5E D&D: Dragonblade! Raptor-Cupid and Two Military Mounts

This time I’m featuring three more signature creatures of the Dragonblade! setting. The first is the chakora, sort of like a South Asian version of the cockatrice. The second two are two of the replacements I have for more familiar domesticated animals like horses. I wanted this setting to have a bit more of a primordial feel, so I went through legendary creatures with an eye toward animals from the Pleistocene (which have surprising potential overlap, but that’s a post for another day). What I came up with are the nian, based on a legendary creature said to be part tiger, part bear, and prone to carrying off village children in the night, and the suzaku-bird, a kind of Japanese phoenix that I thought would be cool as a prehistoric flightless bird. I also liked the image of cavalry wielding lances from the backs of 9 foot tall birds, or lunging armored tiger-bears. Enjoy.


Title: The Last Dinosaur Artist: Daniel Eskridge Medium: Digital Art - Digital Description: Archaeopteryx is a creature that seems to be half bird, half dinosaur. He is featured in this latest of my paleo art series. It lived in the Late Jurassic Period around 150 million years ago and it seems to represent the transition from dinosaur to bird. As a result I've called this image The Last Dinosaur.:

Chakora, small monstrosity, chaotic neutral
AC 13 (natural armor)
HP 27 (6d6+6)
Speed 40’ Fly 20’
Str -2, Dex +1, Con +1, Int -4, Wis +1, Cha -3
Darkvision 60’, passive perception DC 11
Challenge 1/2
Bite +3 1d4 +1 piercing plus DC 11 Con save or become charmed with regard to the first humanoid they see (DM’s discretion based on circumstances) for the next 24 hours. When they come within 5 feet of their new love, they must make a DC 11 Charisma save or become incapacitated. This save can be repeated once each minute.


Nian, large best, unaligned
AC 14 (natural armor) or 16 (armored)
HP 32 (4d10 +8)
Speed 40’
Str +4, Dex +2, Con +2, Int -4, Wis +1, Cha -1
Darkvision 60’, passive DC 13
Challenge 1
Keen Smell: advantage on Wisdom (Perception) checks that rely on smell
Pounce: when a nian can move 20’ or more before an attack it can pounce, making a claw attack. If the claw attack hits, their target must make a DC 14 Strength save or be knocked prone.
Bite +6 1d10 +4 piercing
Claw +6 1d8 +4 slashing


Suzaku-bird, large beast, unaligned
AC 12
HP 24 (4d10 +4)
Speed 50’
Str +2, Dex +2, Con +1, Int -4, Wis +0, Cha -1
Passive DC 10
Challenge 1/2
Multiattack: two attacks, one beak and one claw, both of which must be against the same target.
Beak +4 1d8 +2 piercing
Claw +4 1d10 +2 slashing

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