Works in Progress

I have way too many irons in the fire. I have a lot of things to work on (in addition to, you know, work) – far too many to actually finish any of them. As a friend reminded me recently, finishing things is a skill. I have that skill, but I need to sharpen it. Sometimes it helps to write everything out – and who knows? Maybe something here will be of interest to a reader. So, in no particular order:

Servants of the Secret Fire

Yes, this is a fantasy hearbreaker. A Tolkien-esque one no less! Until Cubicle 7 put out The One Ring, I was working on a system that actually reflected Middle-Earth. When TOR came out, I really felt that they did a good job at my task, so I let it languish.

The system as it is still has some interesting things about it. I wrote a post about attribute decay, for example, that is part of SotSF, and there are other elements in there that I like. But, an obvious problem: I do not work for Cubicle 7, which currently has the right to publish a RPG based on Middle-Earth. So whatever I do to complete this project would just be for me, for groups I game with, or maybe to release out into the world for free.

Simplified D&D

Years ago – eight years ago now? – before 5th edition existed for D&D, I hacked 4th Edition in order to run a game for a group that wanted to play D&D but wasn’t interested in learning a lot of rules. Or, in some cases, any rules. Though that hack was designed with 4th Ed in mind, I could definitely adapt it to 5th Ed. It’s even something I’m still interested in playing and running.

Rewilding the Bible

One of my problems is that I am interested in too many things. Scattered. But one thing I’m interested in is rewilding, and more than that, the idea that for the most part our civilization is not a good idea, certainly not in the long term, and that some other way of life is probably the way to go.

There are plenty of other people who know a lot more about this, who are working to learn self-sufficiency, and becoming ungovernable, and training in prehistoric survival skills. I’m not very good at any of these things, yet.

I have noticed, though, that I know more about the Bible than other people who are interested in rewilding. What I would like to do is to create a resource, probably the length of a short book, that looks at passages in the Bible that reflect this worldview. There is actually plenty there. And based on the reception of a recent sermon, I think there are people who might be able to hear what I have to say.

95 Tweets Expanded

A few years ago, two friends of mine and I assembled 95 Tweets, our homage to Luther’s 95 theses, all arguing against the idea of a Hell of eternal conscious torment. Even from a purely Christian standpoint, even from a literalist, the arguments for Hell are incredibly week, and the counter-arguments kind of overwhelming. So we overwhelmed, with 95 tweets.

The problem is that, with a barrage like that, there’s no point at which to engage. Even if someone wanted to argue a contrary position (and I know many do) it’s hard to get a hand-hold. So, I feel like I need to expand the ideas and claims that we made in the 95 Tweets. Part of what makes me hesitant is that there is already a lot out there about this issue, and I need to make sure that what I would contribute would be worthwhile, and not just replicating someone else’s work.

5E Setting: Dragonblade

I started a D&D 5E game set in what I’m not calling Tianxia, but that was just called Dragonblade at the time. It’s a south and east Asian mashup in the way that a lot of fantasy settings are a north and western Europe mashup, primarily drawing on Japanese, Chinese and Indian history and mythology. It’s fun, and I’ve posted a bit of my work on this blog before. It’s also the result of my frustrations with other attempts to do the same thing. Does that make it a hearbreaker? Sort of. Oh well. I think it’s a cool setting, and I’ve run the first part of a game in it. My rule is that I design settings that I would be excited to play in, and this one fits the bill.

5E Setting: Twilight of the Gods

I recently completed a long-term campaign called Twilight of the Gods. The setting is mythic Scandinavia, and beyond that, Europe and the wider world. The setting takes Ragnarok literally, and a campaign set in it will begin when Ragnarok is just about to. The advantage here is that the setting is actually slightly simpler than the base setting for 5th Edition. I’ve also already put in a lot of the work already, having run a full campaign.

5E Setting: Alaam

This is a cool setting that I’ve sketched out, but in which I have yet to run a campaign. It is inspired by the stories of 1001 Arabian Nights as well as aspects of Islamic mythology, blended with Dungeons & Dragons of course. It has a monotheistic religion, and godlike genies ruling a realm of raw and exaggerated elements, and other coolness. Less developed than Dragonblade or Twilight of the Gods, but still really cool.

This Blog

I’ve been blogging since 2006, and have carried over two other incarnations of my blog to this site. So, if you want, there are 11 years of my writing to choose from. Can’t recommend it all, though.

I’ve been working to be more consistent in writing, and I’ve found some cool connections on Reddit, as well as continued connections through social media. I’m trying to build up weekly, ideally daily, writing discipline. I’m not there yet, but it’s a vehicle for sharpening my skills. It always has been.

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